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Научни трудове за 2025
Факултет ПРИРОДНИ НАУКИ И ОБРАЗОВАНИЕСерия 6.2 · Педагогика и психология

SAT-2.205-1-PP-02

THE USE OF ARTIFICIAL INTELLIGENCE IN THE DESIGN OF DIGITAL ESCAPE ROOMS FOR MATHEMATICS EDUCATION IN YEARS 1-4

Език: BGСтраници: 76-80

Цитиране на доклада

Assist. Prof. Stefan Stefanov, PhD

Department of Pedagogy University of Ruse “Angel Kanchev”

E-mail: skstefanov@uni-ruse.bg

Abstract

This report examines the use of artificial intelligence in the creation of digital mathematics escape rooms for students in Grades 1-4, with the aim of enhancing engagement and learning outcomes. It reviews existing platforms for developing such rooms, including PowerPoint, Google Forms, Scratch, and Flippity, and discusses how AI can support scenario development, puzzle design, and content personalization. Four AI chatbots-ChatGPT, Gemini, Copilot, and Perplexity-were evaluated, each generating distinct and pedagogically valuable escape room scenarios, narratives, puzzles, and illustrations. The study concludes that AI significantly supports teachers in designing interactive and motivating mathematics activities, while teachers remain essential in guiding, structuring, and validating content to ensure effective student learning and collaboration.

Keywords

artificial intelligence, digital escape rooms, mathematics education, elementary school, educational technology, gamification

REFERENCES

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